0001/0300
X50.0Y50.030 FPS
JM_

ANIMADOR 3D

JoshMuñoz._

Animador 3D. Cada frame es una decisión.

DISPONIBLE PARA NUEVOS PROYECTOS

◉ Featured · Blades of Fire

Studio

MercurySteam

Role

3D Animator · Mocap

Status

● Shipped

Desliza
GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·
Selected

Work.

Desde combate AAA a series de Netflix y un cortometraje ganador del Goya. Haz clic en cualquier tarjeta para abrir el case study.

PROYECTO PERSONAL · VELARIA STUDIO

Echoes of Lyra

“No todas las heridas sangran. Algunas toman forma, te rodean y aprenden a hablar con tu voz.”

En los estudios animo. Aquí lo dirijo todo: el arte, la animación y el mundo entero que lo rodea.

ROL · Creador · Director de Arte y AnimaciónEN DESARROLLO
Josh Muñoz
RETRATO · 2025
JOSH M.

Madrid, España

Pienso el movimiento antes de moverlo.

Ocho años entre videojuegos AAA y cine. Especializado en gameplay animation: combat, locomotion, retargeting de mocap y trabajo hand-key.

AÑOS

8+

PROYECTOS

AAA

PREMIO GOYA

001

CADA FRAME

30fps

PIPELINE

MAYAMOTIONBUILDERUNREAL ENGINE 5PERFORCESYNCSKETCHSHOTGRID
Saber más sobre mí
JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//

Testimonios

Lo que dicen.

Recomendaciones reales de leads y compañeros, de mi perfil de LinkedIn. Verificar en LinkedIn →

Josh is a very trustworthy individual, who is very hard working. I will continue to work closely with him and anyone who does so would be very lucky.

Rob Moody

Co-founder & Lead Animator · REKiNDLED Studios

Josh is a very strong animator who has a great understanding of weight and timing but also can give characters a real sense of individuality and unique motivation. He understands the specific requirements of gameplay animation and how this needs to complement all departments working together.

David C.

Senior Animator

I had the pleasure to work with Josh while leading a team of rotoanim artists on the show Cats. Josh instantly demonstrated very strong skills and efficiency at producing accurate and smooth animation. He got assigned complex shots which he nailed seamlessly.

Thomas Chesny

Matchmove Artist · One Of Us

I worked with Josh and found him very easy to work with. He's friendly, responsible, and always willing to learn and improve. He delivers his work on time and is a reliable teammate. I'd recommend him to any team looking for a professional and approachable animator.

Joan Marc Fuentes Iglesias

Lead Animator

Josh is a highly skilled professional who understands greatly about movement. Thanks to him I've learned a lot from animation, Motion Builder and referencing. Besides his Maya skills, Josh has great managing skills and a creative mindset.

Mario Miozzo

3D Animator

Jose is passionate and very keen to bring his animation level to high standards. Our time was short, but I would be glad to have you in the team again!

Lucas Oliveira Scapim

Lead / Senior 3D Animator · Maya & Unreal

Hablemos.

Disponible para trabajo freelance y por contrato desde Madrid. Remoto OK, abierto a gameplay animation, cinemáticas y rigging.

JM_

Ocho años entre videojuegos AAA y cine. Especializado en gameplay animation: combat, locomotion, retargeting de mocap y trabajo hand-key.

Estado

Disponible para nuevos proyectos

Animando algo que aún no puedo enseñarte.

© 2026 Josh Muñoz · Madrid · ES30 FPS·CADA FRAME ES UNA DECISIÓNv1.0 · MAY 2026 · BUILD 0001