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JM_

3D ANIMATOR

JoshMuñoz._

3D Animator. Every frame is a decision.

AVAILABLE FOR NEW PROJECTS

◉ Featured · Blades of Fire

Studio

MercurySteam

Role

3D Animator · Mocap

Status

● Shipped

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GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·GAMEPLAY ANIMATION·COMBAT·LOCOMOTION·MOCAP RETARGETING·HAND-KEY·MOCAP ACTING·FACIAL ANIMATION·RIGGING·CINEMATICS·
Selected

Work.

From AAA combat to Netflix series and a Goya-winning short. Click any card to open the case study.

PERSONAL PROJECT · VELARIA STUDIO

Echoes of Lyra

“Not all wounds bleed. Some take shape, surround you, and learn to speak in your voice.”

In studios, I animate. Here, I direct it all: the art, the animation and the whole world around it.

ROLE · Creator · Art & Animation DirectorIN DEVELOPMENT
Josh Muñoz
PORTRAIT · 2025
JOSH M.

Madrid, Spain

I think the motion before I move it.

Eight years across AAA video games and feature film. Specialised in gameplay animation: combat, locomotion, mocap retargeting and hand-keyed character work.

YEARS

8+

PROJECTS

AAA

GOYA AWARD

001

EVERY FRAME

30fps

PIPELINE

MAYAMOTIONBUILDERUNREAL ENGINE 5PERFORCESYNCSKETCHSHOTGRID
Read the full bio
JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//JOSH MUÑOZ//3D ANIMATOR//MADRID → REMOTE//EVERY FRAME IS A DECISION//

Testimonials

What people say.

Real recommendations from leads and teammates, straight from my LinkedIn. Verify on LinkedIn →

Josh is a very trustworthy individual, who is very hard working. I will continue to work closely with him and anyone who does so would be very lucky.

Rob Moody

Co-founder & Lead Animator · REKiNDLED Studios

Josh is a very strong animator who has a great understanding of weight and timing but also can give characters a real sense of individuality and unique motivation. He understands the specific requirements of gameplay animation and how this needs to complement all departments working together.

David C.

Senior Animator

I had the pleasure to work with Josh while leading a team of rotoanim artists on the show Cats. Josh instantly demonstrated very strong skills and efficiency at producing accurate and smooth animation. He got assigned complex shots which he nailed seamlessly.

Thomas Chesny

Matchmove Artist · One Of Us

I worked with Josh and found him very easy to work with. He's friendly, responsible, and always willing to learn and improve. He delivers his work on time and is a reliable teammate. I'd recommend him to any team looking for a professional and approachable animator.

Joan Marc Fuentes Iglesias

Lead Animator

Josh is a highly skilled professional who understands greatly about movement. Thanks to him I've learned a lot from animation, Motion Builder and referencing. Besides his Maya skills, Josh has great managing skills and a creative mindset.

Mario Miozzo

3D Animator

Jose is passionate and very keen to bring his animation level to high standards. Our time was short, but I would be glad to have you in the team again!

Lucas Oliveira Scapim

Lead / Senior 3D Animator · Maya & Unreal

Let’s talk.

Available for freelance and contract work from Madrid. Remote-friendly, open to gameplay animation, cinematics and rigging gigs.

JM_

Eight years across AAA video games and feature film. Specialised in gameplay animation: combat, locomotion, mocap retargeting and hand-keyed character work.

Status

Available for new projects

Currently animating something I can't show you yet.

© 2026 Josh Muñoz · Madrid · EN30 FPS·EVERY FRAME IS A DECISIONv1.0 · MAY 2026 · BUILD 0001