01/08
Dreamland
STUDIO
PlayHybrid Inc.
YEAR
2026
ROLE
3D Animator
DURATION
Sep 2025 – Mar 2026 · May 2026 – Present
STATUS
IN PROGRESS
NO PUBLIC FOOTAGEPlayHybrid Inc.2026
◆Hidden frames◆
Reel coming soon
“Dreamland is a deck-builder roguelite with a narrative core: roguelite combat meets tactical abilities in a surreal world, developed by PlayHybrid Inc.”
Frame 0000 / 000030 FPS[ reel · classified ]
MY ROLE
What I did on Dreamland.
- 01Hand-key character animator across two production phases
- 02First phase: full enemy animation sets (run, walk, idle and attacks)
- 03Now animating the game's protagonist, the lead character
- 04Stylised 3D character animation, fully hand-keyed (no mocap)
CONTEXT
About the project.
Dreamland is a deck-builder roguelite with a narrative core: roguelite combat meets tactical abilities in a surreal world, developed by PlayHybrid Inc. I handle hand-key character animation, a first phase on the full enemy roster and, on my return, the game's protagonist.
SKILLS USED
Tools and techniques I used here.
Hand-key animationCharacter animationEnemy animationCombatLocomotionStylised animationMayaGame animation
TAKEAWAY
“Being brought back to a project is its own kind of feedback. The first time I built the enemies; this time I get to give the protagonist her voice.
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